Ship your game from your own store.
Depot is distribution for small studios: signed and encrypted builds, a store page and link that are yours, keys and invites, verified updates, and ownership checks that work offline.
# create the game, push a build to stable
depot game create --slug lantern-keep --name "Lantern Keep"
depot push --game lantern-keep --platform macos-arm64 \
--release 1.0.0 --input ./build --channel stable
# write the page and publish it, free
depot game page --game lantern-keep \
--tagline "Keep the lantern lit." --access free --publish public
https://staging.depot.games/p/your-studio/lantern-keepThree steps, all yours
The docs
- Get startedQuickstart, the CLI, the core concepts.
- PublishingBuilds, channels, rollbacks, signing keys, CI.
- Store pages and accessPages, branding, keys, invites, the catalog.
- Depot SDKOwnership and DLC checks in Unity, offline too.
- CLI referenceEvery command and flag.
- API referenceEvery endpoint, with a staging playground.
Building with an agent? Start from /llms.txt and the API's OpenAPI document.